


About Me
About
Me
(Simar Bhatia)
SMR\ B
(01)
(About)
(01)
(About)
(02)
(Experience)
2025 - Present
Product Design Intern
Bussin Design Studio
2025 - Present
Product Design Intern
Bussin Design Studio
2025 - Present
Product Design Intern
Bussin Design Studio
2024 - Present
Designer in Residence
10kdesigners
2024 - Present
Designer in Residence
10kdesigners
2024 - Present
Designer in Residence
10kdesigners
2024
Design Lead
IET - VIT
2024
Design Lead
IET - VIT
2024
Product Design Intern
IET - VIT
2024
Design Lead
IET - VIT
2023 - 2025
Inner Core Member (Design)
Google Developers Group, VIT
2023 - 2025
Inner Core Member (Design)
Google Developers Group, VIT
2023 - 2025
Product Design Intern
Google Developers Group, VIT
2023 - 2025
Inner Core Member (Design)
Google Developers Group, VIT
(03)
(How I Operate)
(03)
(How I Operate)
001
Discovery
Everything starts by breaking the project down to its actual requirements. This means questioning the goals and stripping away the noise to find the most direct way to solve the problem. The focus here is on getting the logic right before any visual work begins.
001
Discovery
Everything starts by breaking the project down to its actual requirements. This means questioning the goals and stripping away the noise to find the most direct way to solve the problem. The focus here is on getting the logic right before any visual work begins.
001
Discovery
Everything starts by breaking the project down to its actual requirements. This means questioning the goals and stripping away the noise to find the most direct way to solve the problem. The focus here is on getting the logic right before any visual work begins.
001
Discovery
Everything starts by breaking the project down to its actual requirements. This means questioning the goals and stripping away the noise to find the most direct way to solve the problem. The focus here is on getting the logic right before any visual work begins.
002
Architecture
Translating the requirements into a working system. Every screen is built using structured grids and reusable component libraries. This ensures the design isn't just a collection of static layouts, but a scalable framework that stays consistent as the product grows.
002
Architecture
Translating the requirements into a working system. Every screen is built using structured grids and reusable component libraries. This ensures the design isn't just a collection of static layouts, but a scalable framework that stays consistent as the product grows.
002
Architecture
Translating the requirements into a working system. Every screen is built using structured grids and reusable component libraries. This ensures the design isn't just a collection of static layouts, but a scalable framework that stays consistent as the product grows.
002
Architecture
Translating the requirements into a working system. Every screen is built using structured grids and reusable component libraries. This ensures the design isn't just a collection of static layouts, but a scalable framework that stays consistent as the product grows.
003
Execution
Turning designs into functional tools by refining how they behave. This phase is about sharpening the responsiveness and fine-tuning the motion to ensure the final product feels right, whether the designs are sent to developers or built out directly.
003
Execution
Turning designs into functional tools by refining how they behave. This phase is about sharpening the responsiveness and fine-tuning the motion to ensure the final product feels right, whether the designs are sent to developers or built out directly.
003
Execution
Turning designs into functional tools by refining how they behave. This phase is about sharpening the responsiveness and fine-tuning the motion to ensure the final product feels right, whether the designs are sent to developers or built out directly.
003
Execution
Turning designs into functional tools by refining how they behave. This phase is about sharpening the responsiveness and fine-tuning the motion to ensure the final product feels right, whether the designs are sent to developers or built out directly.
(04)
(Tools I Use)
(04)
(Tools I Use)























